Name: Ashara's CM Beasts DV
Version: 3.0
kategorie: Begleiter 
Braucht: Oblivion Patch 1.2.0.214, CM Partners Mod Basic
Author(s): Ashara 
Deutsche Version von MC King alias Theo - L. Mller


Beschreibung
===========

Diese MOd fgt 20 neue Kreaturen auf der Basis von Blackies CM Partners Mod als Begleiter in das Spiel ein.
Die Begleiter sind unter anderem, 3 Wlfe, Rehe, ein Fuchs, ein Pferd ein Panther und Bren.
Alle Tiere sind hier nochmal genannt:

Kazan - wolf
Grey wolf - wolf
Shere Khan - tiger
Bagheera - Panther
Ghost - albino wolf
Yukon - Eisbr
Fahd - Schneeleopard
Namir - leopard
Baloo - Br
Black Beauty - Schwarzes und Silbernes Einhorn
White Fang - Hund
Tim - Hund
Sar - Weier Bock
Sidhe - Weie Hirschkuh
Falina - Weies Rehkitz
Ram - Bock
Niabi - Hirschkuh
Bambi - Rehkitz
Tod - Fuchs
Babieca - Pferd





Du Kannst Kazan, den Grauen Wolf, Shere Khan und Bagheera im Baumgartenbezirk finden.
Du kannst den Geist, Fahd und Yukon in Bruma in der Umgebung vom Schloss finden.
Du Kannst Namir, Baloo, Wihte Fang und Black Beauty in Anvil finden (einfach mal in der Stadt suchen, gibt mehrere Stellen)
Du kannst Tim, Tod, Ram, Niabi, Bambi, Sar, Sidhe, Falina und Babieca auf der Grnen Strae zur Kaiserstadt finden.

Um mit ihnen zu reden geh zu ihnen und aktivier sie im Schleichmodus. 
Dann sollte sich ein Men mit Optionen ffnen.
Bei manchen Tren kann es etwas schwierig sein durchzukommen, bei so einem fall am besten Schnellreisen, dann drften sie wieder bei dir sein ;)
Die Tiere leveln mit dir, sind aber immer ein Level unter deinem.
Die Tiere sind unsterblich, d.h. in einem Kampf knnen sie nicht sterben. 
Wenn du willst, dass sie sterblich sind musst du die mod Set Essential Actors (Braucht OBSE): http://www.tesnexus.com/downloads/file.php?id=8414 benutzen,
damit kann man alle Sterblich machen.
Mapmarker sind keine vorhanden weil 20 zustzliche Mapmarker einfach zuviele wren.

Die Namen hat der Autor den tieren Deshalb verpasst, weil sie ihn an seine Kindheit erinnern.
Du kannst sie aber einfach ndern:

- ffne die Console mit ^
- Klick das Tier an dessen Namen du ndern willst (du solltest dann so eine hnliche Nachricht bekommen: "Shere Khan" (2a002a52c) .)
- gib das hier in die Console ein: setactorfullname "New name" (anstatt new name den neuen Namen :P )
- Drck Enter
- Schlie die Console und freu dich ber den neuen Namen deines Tieres.



Hier gibt es noch einen Patch, der aber nur gedownloadet werden sollte wenn es Fehler beim Kmpfen gibt:
http://www.tesnexus.com/downloads/file.php?id=18012. Das Ganze bitte immer nach CM Beasts laden.



Required mods
=============
The mod requires:
* the latest Oblivion Patch (1.2.0.214 or higher).
* CM Partners Mod Basic: http://www.tesnexus.com/downloads/file.php?id=7819


Recommended mods
================
I recommend Glenvar Castle http://www.tesnexus.com/downloads/file.php?id=8235, apart from being one of the best quest and house mods, the castle has large rooms and yards where your beast companions can feel at home.


Install
=======
1. Install the version of CM Partners Mod Basic you prefer (read the mod's readme for more information). It is required that you active both the CMPartners.esm and the CMPartners.esp (no other .esp is required).

2. Install AsharasCMBeastScriptPatch.esp if you want your beast companions to fight (this step is required only until Blackie releases a version of CM Partners Mod Basic with the BeastScript fixed).


Manually:

3. Extract the files of this mod to a temporary location and chek the folder structure.

4. Copy to (install folder)\Oblivion\Data\:
.- the AsharaCMBeasts.esp
.- the meshes folder
.- the textures folder
If asked if you want to overwrite existing files say "Yes to all". 

5. Start Oblivion Launcher, click 'Data Files' and place a checkmark beside the .esp file.

Using the OMOD version:

3. Place the omod in your (install folder)\Oblivion\OBMM\mods\ folder

4. Start Oblivion Mod Manager

5. Select the AsharasCMBeasts OMOD, and press the "Activate" button.



Upgrade
=======
To upgrade from version 1.0 or higher to version 3.0:
* Copy to (install folder)\Oblivion\Data\:
.- the AsharaCMBeasts.esp
.- the meshes folder
.- the textures folder
If asked if you want to overwrite existing files say "Yes to all". 


Uninstall
=========
Manually:
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete:
.- the .esp file associated with the mod.
.- all files that begin by "ashara" in the following folders:
	* \meshes\creatures\dog\
	* \meshes\creatures\mountainlion\
	* \meshes\creatures\horse\
	* \meshes\creatures\bear\
	* \meshes\creatures\deer\
	* \textures\creatures\dog\
	* \textures\creatures\mountainlion\
	* \textures\creatures\horse\
	* \textures\creatures\bear\
	* \textures\creatures\deer\

Using the OMOD version:

1. Start Oblivion Mod Manager

2. Select the AsharasCMBeasts OMOD, and press the "Deactivate" button


Incompatibility
===============
None that I am aware of. As it only adds new creatures, there shoudn't be any incompatibilities with any other mod.


Known Issues or Bugs
====================
None that I am aware of. If you find any, please tell me.


History
=======
3.0, 15-7-2008 - added nine new companions: Tim a dog; Tod a fox; Ram, Niabi and Bambi, deers and Sar, Sidhe and Falina, white deers; and Babieca a horse.
2.0, 29-6-2008 - added seven new companions: Ghost, a wolf; Fahd, a snow leopard; Namir, a leopard; Yukon, a polar bear, Baloo, a bear, White Fang, a dog and Black Beauty, a black and silver unicorn. 
1.1, 27-6-2008 - added a patch file for the BeastScript. Now they should fight when in combat.increased their intelligence to 100, and their aggression to 10. Added more information to the readme.
1.0, 25-6-2008 - Initial release.


Contact
=======
You can contact me leaving a comment at the mod's thread or sending me a PM. Any ideas on how to improve this mod are wellcome.


Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to Blackie for creating the CM Partners Mod Basic and for his excellent guide on how to create custom partners.
Thanks to AlienSlof for her tiger textures, for Khazan eyes textures, for Grey Wolf, White Fang, Tim and Babieca textures and for Black Beauty's meshes and textures and thanks to Zira for Black Beauty's leg spiral mesh.
Thanks to Buhay for his panther, leopard and snow leopard textures.
Thanks to Cryonaut for Kazan's body and head textures and for Ghost's textures.
Thanks to Tegeal for his polar bear textures.
Thanks to Mr. Siika for his fox textures.
Thanks to b3w4r3 for his white deer textures.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on: http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp.
Thanks to all of you that are using this mod and are helping me to improve it with your suggestions, specially to Rubiana at TESNexus.


Licensing/Legal
===============
Feel free to use this mod as you want. You can use it as it is or you can modify it in any way you want to.
If you want to use any of the meshes/textures included in this mod, give full credit to their original authors.
